Place the sheets of paper in a grid on the floor. On a sheet of paper, draw a 10x10 grid and on that grid draw this maze:
X X X X X X X X X X X X X X X X X X X X X X X X X X X . . . X X X X X X X X X . X . X X . . . . . . . . X . X X . X X X X X X X X . X X . . . X X X X X X . . X X X . X X X X X X X . X X X . X X X X X X X . . . . . X X X X X X X X X X X X X
The dots indicate free spaces and the Xs indicate mines. Have all campers gather at the left side of the grid. The first camper steps on any paper. Compare where the camper steps with your master sheet. If it is a mine, the camper is blown up. If it is safe, the camper takes another step. Continue until a mine is hit, then the next camper gets to go.
This builds on each camper remembering previous correct moves and adding another until someone finally reaches the end and the reward.
Once a maze is done, if they want to go again, just draw a new one on your master sheet and start anew. |