Secret Message Delivery Camping Game
|This Game is meant for older campers.|
Decide for yourself if it is appropriate for your younger campers or not.
|Required:||Kerchief for each camper.|
Paper for each team.
|Preparation:||Each camper hangs his kerchief off his belt - long enough to be easily grabbed and removed.|
|Notes:||Use a very large (1/2 mile) play area which can be both open and wooded.|
|Instructions:||Goal: Deliver a secret message to the commander and intercept all other messages.|
Adult leader is stationed in the center of the play area. He is the commander.
The commander gives each team leader a secret message.
Each team leader takes his team off in a different direction about 1/4 mile from the commander.
The team leader gives one of his campers the message. Through the game, the message can be given to other campers.
On the whistle, all teams ty to get their message to the commander.
If a camper is captured by an opposing team by having his kerchief removed, he is out of the game and goes to the observation area.
If the captured camper has his team's message, he must admit it immediately.
The game is over when all messages have been captured or delivered.
Score 10 points for a delivered message, 4 points for each captured message, and 2 points for each captured camper.